fixed
improved
new
10/30/25 Authoring Tool and Game Update
Free Response Dialogue
In the dialogue editor, we have added the response type of "free response", which will allow the player to type their own response instead of choosing from pre-existing options. The response is saved but we have not built a dashboard to display their responses yet.
Bugfixes & Improvements
Quest Editor
- Fixed the issue that sometimes task data of an unlinked task could get erased; Now you can view and edit unlinked tasksas well as linked tasks.
- Re-styled task definition nav tabs so more could be visible at once; Added scroll-to-view so that the the active tab will always be in view.
Dialogue Task
- Fixed the issue that the preview/game crashes if the quest contains a dialogue task that has unconnected nodes. You should still be able to preview/play it, though will not be able to progress past the problematic conversation.
- Fixed the issue that sometimes branching dialogue responses get erased when publishing.
- Fixed the issue that the connection handle (the dot on the top-left corner) on the top of the dialogue node stays grey even if it's disconnected.
- Made sure that when a dialogue connection is in selection, it gets on the top of the layers.
Picture Click
- Fixed the issue that assessment data in Picture clickdoes not clear out after toggling assess-ability off.
Assets
- Fixed the issue that sometimes the player can fall through the ground in the Clinic map
- Fixed the issue that clicking the Uploadbutton multiple times when uploading an asset would result in duplicated assets.